Schobal is a student education network aimed at enhancing the quality of knowledge for students by providing information about global and local opportunities. We recognize the disparities in the educational experiences of students living in rural areas compared to those in cities, as their knowledge levels often differ due to the available options and their parents' level of knowledge. To address this, the Schobal app will tailor its content to students' areas of interest and showcase a global network of students with diverse abilities from around the world.
Identified educational divide: urban vs. rural students.
Embraced digital era for educational equality.
Creating network: education, global access, communication.
Goal: bridge information gap, empower all students.
Technology for accessible, inclusive education.
Stage 1
The context
Understanding the scenario - Personal experiences
In rural areas, children often miss out on crucial opportunities due to a lack of guidance. Growing up, my parents emphasized the importance of education, yet we struggled to find clear career paths. Seeking advice during my schooling proved challenging. Opting for higher studies in the city was a leap of faith, eventually leading to valuable opportunities.
Key Points
Understanding this disparity is crucial in designing processes that aim to bridge the gap and provide equal access to educational resources and opportunities for all children, regardless of their geographic location or background.
The Specifics
Deconstructing the problem statement
In order to understand the problem statement clearly, it was important to break it down in order to understand the gaps and what specific objectives to keep in mind.
The Key Requirements
Research
User Interview
To understand the needs of the students and their awareness, I need to contact with students and parents with different geographical and educational background.
I held 3 interviews and few observations to understand how the parents and student felt in choosing the career and guidance.
These interviews underscored the need for guidance among rural individuals, especially those from uneducated families, in selecting careers. Additionally, I recognized that by providing ample opportunities and encouraging participation, students can significantly impact the next generation.
Observations
By performing basic secondary research, i was able to fill the research gaps prompted by the user interviews.
Together, the User interviews and observation helped to create a combined understanding of student analysis and how to guide them based on their needs
Stage 2
Define
User persona
In order to empathize with the target user base, I developed a persona based on to who all involve in task ( Student, Parents, Coordinators / institute).
Frustrations
Common problem that student faces
1. Lack of facilities/support for transportation.
2. Uncertainty about next steps.
3. Fear of financial constraints.
4. Feeling confined within regional limitations.
5. Lack of confidence.
Empathy Mapping
Empathy mapping is a collaborative tool used to gain insight into users' needs, desires, and behaviors by creating a visual representation of their thoughts, feelings, actions, and pain points.
Stage 3
Ideation
Brainstorming
In our brainstorming session, we focused on improving opportunities and support for student success, especially in rural or underprivileged areas. We discussed understanding students' interests, tailoring support, and raising awareness about available resources. We explored leveraging technology, fostering local networks, and facilitating global connections. Strategies for addressing financial barriers and implementing mentorship programs were also considered. We concluded by outlining actionable steps for implementation and measuring effectiveness.
Information architecture
Information architecture is the structure of information within a system, website, or application to facilitate user navigation and understanding.
Story Board
A storyboard is a sequence of sketches or visuals showing the user's journey through a digital product or service, helping to visualize the user experience flow and interactions.
A poor family in a rural area, who wish to have good career for their child. They believe that education will help. So the send the kids to near by school.
The little kid has inspiration on airplane. So she wish to make her career related to airplane.
But her family not aware of it and have thought about that they are not afford and they don't know to whom ask help.
One fine day in a school meeting
They announced about Schobal app introduced by government and they detailed about the app.
The kid was happy as she came to know the app will guide to achive her dream.
Once the school opened the account to her. she happily sharing with her family.
She point out that she mentioned that she wish to become an aeronautical engineer.
App started showing notification based on her interest and her performance. one of the notification about Kid paper plane workshop
She attend and enjoyed the workshop which gave her little motivation about herself
Years passes, she come across lot of event contest and more. few years later.
She started making drones. she was confident about her dream to become an aeronautical engineer.
She won lots of prizes . she contined her hard work to achive her dream.
Finally she reached her goal. She become an aeronautical engineer.
Prototype
Design and Mockup